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Island of
Rejected Toys


Horribly Twisted Gifts... Like Baby's First
Table Saw


Grand Theft OTTO: Springfield

Snake... Wiggum... Homer... They're all here!


Episode 134

Lifeguard Opportunity at Bayview Beach


Rastafarian Homer

Pass the Dutchie on the left side, mon.


Episode 131

Dexter & Marley...
Forever borowing stuff that ain't theirs.


Star Whores

Looks like Han is sleeping solo tonight


Episode 128

Dexter takes a cheap shot at Presidential Candidate Mitt Romney


Episode 127

Mary & Dexter discuss the American flag


Episode 126

Dexter & Marley go shopping for female hygiene products


Episode 124

Marley goes Easter shopping


Bill Gates
Goes to Hell

Dexter's rant about
Windows Vista


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Mailbag

Welcome to the Mailbag, where your questions get answered... Or at least some of them, anyway. If you've got something that hasn't been posted before, than this is where it can happen. Unanswered questions is the main focus, but I receive practically everything, from facts and findings, to codes and creations.

Mailbag Archives:

Current Mailbag: May 2, 2008
Previous:
April 9, 2007
March 20, 2007
March 14, 2007
March 5, 2007
February 26, 2007
February 5, 2007
November 29, 2006
October 25, 2006
September 25, 2006
July 4, 2006
June 21, 2006
June 5, 2006
May 29, 2006
May 15, 2006 (F-Zero GX Special)
May 13, 2006
  >>More...


December 05, 2005

Month of Madness...
The first month of winter has just begun, and I figure there's still plenty of time to get that Christmas shoplifting done. And with any luck, maybe some of you will even get to enjoy a few snow days at home playing video games... An unexpected holiday can be the best gift of all.

I think practically every Detstar game is covered in this edition of the Mailbag. As always, I've done my best to answer some of your questions in the format that I enjoy best... Fully illustrated with lots of pretty colors.
Send your Mailbag questions and comments to:


In the Nintendo Gallery spot from Zelda Wind Waker (in Forest Haven), if you take a closer look at the stuff behind the counter you'll find masks, (like the Keaton mask and I think the All-Night mask) a Lon Lon milk bottle, some other interesting stuff I probably forgot, and finally, on the left (i think) there is a model that looks a lot like Saria's head. There's no details or coloring, but the hairstyle looks like it. It looks like they took the model of her head right out of Ocarina of Time really. Go take a look. Use the telescope or something.

Some good observations there from the secret carver's workshop outside of Forest Haven. It's really cool that they threw in some tributes to Ocarina of Time. As for the object in question that resembles Saria's head, it's hard to tell for certain. I'm sure that some keen visitors will be able to spot even more clues from this intriguing scene.


I love your Super Smash Bros. Melee site, and I just recently got an Action Replay. Of course, I tried the Debug Menu. I was messing around, and found out that you can actually control Master Hand and Crazy Hand! It's true! If you use a controller in port 3 or 4, certain buttons combined with the D-pad can actually let you command their attacks!


 

Attacks for Master Hand:
D Pad Up + A = Flaming Twirl Finger of Doom
D Pad Right + A = Flying Punch
D Pad Down + A = Slam ground
D Pad Up + B = Laser
D Pad Right + B = Gun
D Pad Up + Z = Grab
D Pad Right + Z = Grab also
D Pad Left + R = Finger Jab
D Pad Right + R = Ground Punch
D Pad Down + R = Ground Slap
D Pad Up + R = Twirly Finger into ground
D Pad Up + L = Sweep
D Pad Down + L = Walk Attack
That's great stuff. With the vicious assaults that Master Hand delivers, it's nice to be on the giving end for a change.

Several people had already contacted me, stating that these monstrous hands could be controlled... But up until now, no one has actually sent me an actual list of these moves.

Something I noticed while trying this stuff out, was that two actual bullets fire out of Master Hands' fingers when he does the gun attack. It happens so fast, that I always figured it was just a burst of flames instead of actual bullets.

You may or may have not have noticed this in Goldeneye 007, but if turn on the Gameshark codes for "no endings" and "Leave body" codes in the surface (1st) after you jump into the ventilation shaft,You cant walk anywhere accept where the grating fell. And if you leave your body you are about 2 feet tall and can barley see over the railing.

It looks quite strange, that's for sure... But then again, Rareware never planned on any of us actually getting down there to check it out. It also gives them another reason to curse at "those bloody fools with their Gamesharks".

(In Episode 100 of Dexter Comics) I just noticed that world maps flipped the wrong way... The continents are backwards.... whats up with that?

Things are always a bit messed up at Hellford High School. The school budget only allows for shoddy supplies to be purchased, leaving students to receive a second-rate education. No wonder the kids at Hellford High don't learn nuthin...


I noticed that DR.Clash's car had eyes painted in the front of his car in F-Zero-X and now he doesnt have the eyes in F-Zero-GX.

That's really strange. I wonder how such a cool little detail ended up being removed from Clash's craft... I'm sure that it must have been unintentional, because those eyes add a bit of character to a fairly simple machine.

Even as a background object in Super Smash Bros Melee, Dr. Clash's car sports those eerie eyeballs.

Your website is amazing man im a big fan.. The Goldeneye sections great.. its rare to find a website with so much information on a older but.. incredible game. Good luck and great job.

A few years after the release of Goldeneye, it was a bit disappointing that there were few places on the Internet that had a decent amount of info for my favorite game... So, my answer to this problem was to become the creator of such a place. I never could have imagined how well the website would be received, because somehow or other, I underestimated just how many hardcore Goldeneye fans were lurking online, from all corners of the globe.


You do know that Perfect Dark Zero has been released for the X-Box 360 platform, right? No? Well, now you do. Yes? Then you should get to work. It's up to you to obtain an X-Box 360 and Perfect Dark Zero. I'll be in the shadows.

After creating one of the biggest Perfect Dark sites on the net, I can see why many people seem to expect me to instantly whip up a website for Perfect Dark Zero... But I fail to see how it's my automatic responsibility to do so.

Rareware's unacceptable behavior has left me to question why any self-respecting citizen would support their company now.
After years of silence, they suddenly announced their shady deal to sell out to Microsoft. It took them over half a decade to finally release Perfect Dark Zero, a game that should have been on the market a long time ago. Sure, it was a good financial decision to get into bed with the billionaires at Microsoft, but they screwed their fans over bigtime.

They were originally going to release Perfect Dark Zero for the Nintendo GameCube... After that, the game was going to be available exclusively on the Microsoft X-Box. But in the end, they finally released it for X-Box 360, which meant that a hardcore Rareware fanatic may have bought as many as 3 entire consoles before actually getting to touch this game. This total lack of respect for their customers shows just how low Rareware is willing to stoop to make a fortune. To hell with them.


Hey buddy, I have a question. You seem to know lots about Super Smash Bros Melee, me and my friends play it too much, haha, and there is an occasional weird movement in which Roy or Marth are able to use a third jump. It doesnt happen very often, I was wondering if you know how to do it.

By the way, who is your main character?

There's no such thing as too much Melee... Unless it causes you to flunk out of school, or get fired from your job...

While using Marth or Roy, it's possible to use the B+forward attack to gain a bit of horizontal distance... I'm not sure if this is what you're referring to, but if I get knocked off the edge of an arena, I jump, then hit B + left (or right) on the joystick to stab forward, and get closer to the ledge before I use B + up to launch myself back onto the platform.

As for my character of choice, I love the speed and power that Roy brings to the table... But the character I'm most skilled with is Link. At one point, I pondered whether to choose Link or Roy to compete in a tournament... In the end, I decided that Link is a more balanced character, and his defensive abilities would give me more of an edge. That's just my personal preference, and Roy would probably be a close second.

I thought it was interesting where you mentioned the opening roof in the Silo mission of Goldeneye 007. Perhaps the roof is originally open, with the rocket ready and primed for launch. Bond's objective could have been to close the roof and stop the rocket from launching.

Just a quick thought, love your site :)

That seems to make a lot of sense... Many people believe that this bizarre opening and closing of the roof meant that at some point during the game's development, that one of 007's objectives was to launch a rocket... However, that part didn't seem to make a whole lot of sense. The act of closing the roof to prevent the Russians from launching a rocket seems much more fitting...

But because closing the doors is such simple task, Ourumov could simply order his men open up the roof again. So maybe that's why this part was scrapped.

I have just one question.........WHEN DO YOU ANSWER YOUR MAIL? Once a week, once a month, whenever you feel like it, WHEN?

The answer to that question, is that I reply to e-mail whenever I have time. Throughout the week, I do check my mail to clear out the junk mail, and I usually sort all of the good mail at the end of the week. Back in 1999, I used to reply to everyone when I was still receiving a manageable amount of mail. But as things stand right now, it's just not possible for one person to cover it all. Of course, I could probably do it if I worked on Detstar full time, instead of going to "work", to make money so I can pay "bills".

I really appreciate all of the good things that people send in, so feel free to keep sending questions, comments, and observations from the games... But please don't take it personally if you don't receive a reply.


It has been forever since there has been any new pages for Mario Kart Double Dash!!! it's a friggin' awesome game! what is wrong with you? update!!!

While I agree that Double Dash is tons of fun, I've barely had time to play the game since the summer. Although there are planned pages for Double Dash in the works, the content will only be created when I have time to do so.

That reminds me, I still have some unchecked lottery tickets. I won a couple of bucks last week... But sadly, it's not enough to enjoy a relaxing retirement just yet.

The guys already have a fishing net at home (in episode 77 of Dexter Comics), so why did they go out and steal another fish net from the store?

It was Marley who decided to swipe a net, and he's not the brightest bulb in the box... When he had the opportunity to shoplift something, he did... A big bulky fishing net isn't exactly the easiest thing to conceal under your arm...


On my version of GoldenEye I dont have Cradle or statue on Multiplayer. I noticed this when i saw your page on Multi Maps. Where the picture of Cradle is i have RANDOM and Library instead of statue. Why dont i have cradle or statue? My version is from UK and PAL Version

Although the image itself looks rather convincing, it's not a real screenshot from inside the game... Just something I created as a menu for the Goldeneye website.

The Statue and Cradle were both created for Multiplayer, when Rareware was testing the levels to decide which ones should be kept for Multiplayer selection. Although you can't play the Statue or Cradle when playing the game normally, it is possible to have multiplayer deathmatches in these two "special" arenas with Gameshark/Action Replay codes.








 

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