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Island of
Rejected Toys


Horribly Twisted Gifts... Like Baby's First
Table Saw


Grand Theft OTTO: Springfield

Snake... Wiggum... Homer... They're all here!


Episode 134

Lifeguard Opportunity at Bayview Beach


Rastafarian Homer

Pass the Dutchie on the left side, mon.


Episode 131

Dexter & Marley...
Forever borowing stuff that ain't theirs.


Star Whores

Looks like Han is sleeping solo tonight


Episode 128

Dexter takes a cheap shot at Presidential Candidate Mitt Romney


Episode 127

Mary & Dexter discuss the American flag


Episode 126

Dexter & Marley go shopping for female hygiene products


Episode 124

Marley goes Easter shopping


Bill Gates
Goes to Hell

Dexter's rant about
Windows Vista



Mailbag

Welcome to the Mailbag, where your questions get answered... Or at least some of them, anyway. If you've got something that hasn't been posted before, than this is where it can happen. Unanswered questions is the main focus, but I receive practically everything, from facts and findings, to codes and creations.

Mailbag Archives:

Current Mailbag: May 2, 2008
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February 26, 2007
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June 21, 2006
June 5, 2006
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May 15, 2006 (F-Zero GX Special)
May 13, 2006
  >>More...


June 21, 2006

Hot on the outside, cool on the inside...
The summer sun makes it too hot to be outdoors... But being stuck outside working like a slave does have a few benefits: There's plenty of exercise & fresh air, plus the exciting chance of getting sun stroke to get out early... Fortunately the latter didn't happen, but I finally managed to put together another edition of the Mailbag.

The upcoming Smash Bros Brawl slated for 2007 is an exciting topic, as are unique observations or mysteries about Goldeneye 007 and Super Smash Bros Melee. If you've got something that should be posted here, you know what to do:


I have seen screenshots (of Super Smash Bros Brawl) that show Samus without her suit. I think this will be cool but will they still have the regular samus from the first two games?

According to Nintendo, we'll be able to play as both variations of Samus. Whenever Samus wears her heavy suit of armor, she has slower movement. Zero Suit Samus will be faster on her feet, and likely have a better jumping ability. She'll also have different weapons when she's not wearing her spacesuit.

It's not entirely clear if the game will treat her as a separate character, or whether she'll undergo a mid-game morph, similar to how Zelda transforms into Sheik...


Hey, I have a question to ask you, in a section of your Goldeneye 007 website you say that the shotgun can be obtained in the Caverns. I have searched for it and I cannot find it, I noticed that Trevelyan has it but I cannot kill him even without countless explosions and golden gun shots to the head (with the all guns, infinite ammo, and invisible cheats). Is there an actual way to get the shotgun in the caverns level?

Shotgun in the caverns... Had to think about that one for a minute. Heavily armored guards with shotguns will appear at the end of the mission, if you're foolish enough to stick around instead of escaping through the elevator. Even if you've killed every single guard in the mission, more of them will appear in the dark and eerie underground, armed with shotguns and RC-P90s....

There's even one guard who has a pair of RC-P90s... With 160 rounds at his disposal, he's easily the most dangerous guard in the game... And also a bit of an explanation for why completing the Caverns in record time will net you the 2x RC-P90s cheat.

While using the Debug Menu (in Super Smash Bros Melee), is it possible to get a K.O. on the Home-Run Contest Arena?

Whenever you're using the debug menu to battle in the Homerun Contest, you can still score KO's... But as you may have guessed, it's much more difficult than on a standard arena.

In this screenshot, our "volunteer" is just barely visible off in the distance... He soard incredibly high after getting cracked with the bat, and he's crashing back down again.
I don't think it's possible to KO a foe horizontally in the Homerun Contest... Your opponent seems to fly forever until you manage to score enough damage to send them flying upwards until they hit the upper limits of the sky.

Solid Snake in Super Smash Bros Brawl? That's ridiculous! How dare they insert such an awesome character, who exherts at stealth kills and difficult missions, in a world of rainbows and pink characters. First, I would like to know what influenced them to insert him in the game--were they able to reason at the time. Oh, well...If they thought it would be funny, then I guess I've lost all sense in understanding adult humor.

BTW. Do you have any pictures with Snake in action with any other SSB character?

No offense though. I do love SSBM, and I do love Metal Gear Solid.

It's definitely quite strange, considering that Nintendo has never included a third party character in a Smash Bros game before... Solid Snake becomes the first one with his scheduled appearance in Super Smash Bros Brawl.

The reason to include Solid Snake is likely just to create a bit of a splash, and maybe draw some Metal Gear fans into the new Smash Bros game. Apparently, several different companies tried to negotiate deals with Nintendo to feature their characters in the next Super Smash Bros game, because of just how popular the series has become...


Heya

Do you remember the Master Hands strategy you put up? (Super Smash Bros Melee) It's a pretty cool guide. Though I use another character + move to beat them. Try Yoshi, and use his Flutter Kick attack (Aerial + down A). It does pretty much damage. I used this technique the first time I beat them. (Also, when they move away from you for some reason, his eggs are good too.)


I remember writing that special Member feature... After all, it was just a couple weeks ago.
Yoshi's flutter kick can score up to 43 hits per attack, which is really useful for hurting the hands. Although maximizing the timing of his attacks can be a bit tricky, Yoshi is another great option if you're not used to DK or Ganondorf.

One disadvantage for Yoshi though, is the fact that he lacks a triple jump... And it's always helpful to have a jumping ability to recover when the hands thrash you around, which is why I personally prefer the other two characters.

I would like to know if the Legend of Zelda The Twilight Princess is real

The game is definitely real, slated to be released for Christmas 2006... In a unique twist, it appears as if the game will be released BOTH for the Nintendo GameCube and for the Nintendo Wii...


Hey Det! I have few doubts about the Debug Menu of the SSBM:

1) With the Debug Develop Mode actived, how I can fight if all buttons have a different command?

2) Do the Wire Frames have special combos?

3) I saw a code in the Arcentral.com, it allows the Dummy arena to in the game, and not freeze the game. I dont have Action Replay, how is this arena?

4) It´s possible get those trophies, Mario & Yoshi, Samus Unmasked, and the other without the AR?


Hey, I like your style.... Four numbered questions, very easy to answer.

1) The features of the debug menu are done using weird button combos that you wouldn't use for fighting... Suck as holding the L trigger, and pressing down on the control pad. The only thing that screws up is when you taunt... Pressing up on the control pad causes the camera to zoom in, so you have to press taunt again to zoom back out so you can see what's going on.

2) The wire frame characters don't have combos, or special B-button attacks. They run and jump, and can perform all the basic standard attacks and aerial attacks. For your info, the attacks and movement of the male wireframe are based on Ganondorf, while the female wireframe is based on Zelda.

3) A non-crashing dummy test level is news to me... Could you possibly send a link to the code?

4) As far as I know, you can't get those special trophies without an Action Replay. There was a special contest in Japan where a few lucky players were able to have these trophies enabled on their memory cards.


Why is there already pictures of the new super smash bros. game if its no where near being out yet?

A great game isn't created overnight... It takes years to develop a game that's actually worth playing. This smashing new project has been underway since 2005, slated for completion some time in 2007.

Dear DetStar,

I love the detail in the background of Episode 6 of Agent Marley. I'm pretty sure that is Inspector Gadget trying to attack "The Claw", right?

I spent almost as much time creating the backgrounds as I did making the characters... It was mainly for my own entertainment, but it's cool when other people notice the finer details.

You would be correct in your observation about Inspector Gadget and "The Claw". I really don't know how I came up with that idea... I was just designing the backgrounds, and I thought a claw machine would be an unusual thing to throw in there.

My mind quickly jumped to Dr. Claw from Inspector Gadget, and I thought it would be fun to show a somewhat incompetent agent frantically playing the claw machine...I even included Dr. Claw's cat as one of the prizes in the machine.

Are there any characters you want to see in Super Smash Brothers Brawl? Just curious, I have been asking alot of my friends who are fans and I was wondering If you had someone who would like to be in it.

Although it appears as if the character roster has already been chosen, I'm glad to see that they included Wario... He's been a bit of a fan favorite ever since Mario Kart 64 and Mario Party, and his evil nature will hopefully add a comical twist.

As for my personal picks, there are a few charcters that I wouldn't mind seeing...

How about a head-bashing, neck-biting Fire Brother?

Krystal Fox with her hands wrapped around a staff?

A menacing Morton Koopa Junior breaking out of his shell?

Or maybe even the Koopa magician Kamek with a bag of tricks?







 

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Relax, dude. Parodied characters and personalities are just for shits and giggles.

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