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F-Zero GX

Screen Gallery
Machines & Pilots
Story Mode
Courses
Strategies
Time Attack
Advanced Strats
Attack Strategies
Advanced Attack

Secrets
Garage Mode
Custom Parts
Custom Racers
Secret Parts
Interesting Stuff
High Stakes Stuff
Max Speed
Fastest Machines
Ending Videos
Little Wyvern


Island of
Rejected Toys


Horribly Twisted Gifts... Like Baby's First
Table Saw


Grand Theft OTTO: Springfield

Snake... Wiggum... Homer... They're all here!


Episode 134

Lifeguard Opportunity at Bayview Beach


Rastafarian Homer

Pass the Dutchie on the left side, mon.


Episode 131

Dexter & Marley...
Forever borowing stuff that ain't theirs.


Star Whores

Looks like Han is sleeping solo tonight


Episode 128

Dexter takes a cheap shot at Presidential Candidate Mitt Romney


Episode 127

Mary & Dexter discuss the American flag


Episode 126

Dexter & Marley go shopping for female hygiene products


Episode 124

Marley goes Easter shopping


Bill Gates
Goes to Hell

Dexter's rant about
Windows Vista



F-Zero GX: Racers

There's quite a number of machines to choose from in F-Zero GX. Each of the racing crafts has it's own unique shape and design, and the characters who pilot them are quite a diverse group of lifeforms. Each racer has it's own strengths and weaknesses, so you can choose one that fits your driving style.

In total there are 30 standard racing machines to unlock, although there are even more hidden deep within the game... Machines 31 through 40 are from F-Zero AX (the arcade version of F-Zero GX), and they can be unlocked by completing the difficult missions of story mode. There's also car number 00, piloted by Deathborn, the evil emperor from the underworld. Find out more about unlocking these extra AX machines in the Secrets page.

INDEX OF RACING MACHINES

Machine Numbers 01 to 07
(Red Gazelle, White Cat, Golden Fox, Iron Tiger, Fire Stingray, Wild Goose, Blue Falcon)

Machine Numbers 08 to 15
(Deep Claw, Great Star, Little Wyvern, Mad Wolf, Super Piranha, Death Anchor, Astro Robin, Big Fang)
Machine Numbers 16 to 23
(Sonic Phantom, Green Panther, Hyper Speeder, Space Angler, King Meteor, Queen Meteor, Twin Norita, Night Thunder)
Machine Numbers 24 to 30
(Wild Boar, Blood Hawk, Wonder Wasp, Mighty Hurricane, Mighty Typhoon, Crazy Bear, Black Bull)
Machine Numbers 31 to 36
(Fat Shark, Cosmic Dolphin, Pink Spider, Magic Seagull, Silver Rat, Spark Moon)
Machine Numbers 37 to 00
(Bunny Flash, Groovy Taxi, Rolling Turtle, Rainbow Phoenix, Dark Schneider)







 

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