Episode
131
Dexter
& Marley...
Forever borowing stuff that ain't theirs.
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Episode
128
Dexter
takes a cheap shot at Presidential Candidate Mitt Romney
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Episode 126
Dexter
& Marley go shopping for female hygiene products
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Mario Kart Double Dash:
Item Strategies
Written by DetErest
There are indeed countless strategies involving
the many items in Double Dash. Hopefully I'll have time to add more stuff
to this page, but here are the item strategies that have been compiled
so far:
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Get
Items!
Your main goal is to be the first
driver to cross the finish line... But in the world of Mario Kart,
this means dealing with all kinds of incoming items and attacks
from other carts. So instead of being a helpless victim, make sure
to take advantage of every opportunity to grab an item. Use items
quickly after getting them, because you'll often lose some of your
items if you get hit. Also by using up your items, you'll be able
to hit more question blocks and try for better items. The more items
you dish out to your opponents during a race, the more havoc you'll
cause for other drivers.
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 Double
the Fun...
Always try to go for the double
item blocks, because your two characters can hold hold an
item. As a bit of an extra strategy on this, some tracks will
have a scattered cluster of item blocks, while other tracks
have neat rows of item blocks... If you encounter a scattered
cluster, you can steer and get two item blocks straight in
your sight, grab one item block, then switch characters to
grab another item for your driver.
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 Always
try to go for the double item blocks, because your two characters
can hold hold an item. As a bit of an extra strategy on this,
some tracks will have a scattered cluster of item blocks,
while other tracks have neat rows of item blocks... If you
encounter a scattered cluster, you can steer and get two item
blocks straight in your sight, grab one item block, then switch
characters to grab another item for your driver.
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 Keep
an Eye Out...
Question blocks aren't the only place
to find items.... As the race wears on, carts will sometimes be
caused to drop their items. Keep an eye out for powerups on the
track, like spare mushrooms, or even a star that fell out of a Yoshi
Egg.
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Boost
Buddy...
When you're on the Mushroom Bridge
or in Mushroom City of the Flower Cup, keep an eye out for
the magical mushroom truck... If you lightly bump into the
truck, it will make a sound effect and toss a mushroom on
the track for you to pick up a bit of a boost. You just need
to brush into this truck for the trick to work, but hit it
too hard and you could lose speed. Tossing a Koopa shell at
the truck works too.
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 Light
it up From Last Place...
Never give up, even if you're in eight
place on the final lap. When you've fallen behind the pack, you'll
get better items... One of the game's ultimate combinations is a
Lightning Bolt and a star (you're chances of getting these items
increases dramatically if you're in last place). Your opponents
will be reduced to minimal speed, while you're invincible and speeding
fast.
A final lap comeback can occur especially when you get good items
early on during the last lap. A bit of luck in the item department,
combined with blasting through the track without making any more
mistakes, while performing repeated mini-turbos can turn a bad race
into a surprise victory.
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 Triple
Threat...
Having either Koopa Troopa or Paratroopa
in your kart can be a great advantage. Their triple red shells can
come in very handy, especially during the final lap of any race.
But you don't want your triple treats to go to waste... When you
have red shells and you're tailing an opponent, don't launch all
your red shells at once. Fire them several seconds apart, that way
one hits, and then just as they get going again, another one will
slow 'em down. Combining the two characters for an All-Koopa-Kart
can give you an even greater chance of scoring the much-dreaded
triple red shells.
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 Giant
Banana Split...
The Giant Banana is a special item that
Donkey and Diddy Kong can receive. If the Giant Banana gets hit
while it's lying on the track, it will break into three smaller
banana peels. In these screenshots, I'm forced to quickly react
as the kart ahead of me runs into the Giant Banana Peel. As the
small peels fall, I'm sliding through the opening.
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Banana
Trap,,,
This applies to Banana Peels, Fake Items,
and other hazards... Drop these things in areas where other racers
have planted traps. Certain areas of a course will become littered
with destructive items, but if you're a good driver you can maneuver
around these danger spots. In this screenshot, I've blocked part
of the tunnel with two giant banana peels... When someone hits one
of these giant banana peel, it'll break up into three smaller banana
peels, making for one hell of a tight squeeze.
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 One
Shell of a Defensive Strategy...
Sometimes you'll be on a collision
course with a fake item, banana peel, or even another shell,
and there's no time to swerve or get out of the way. But if
you have quick reflexes, you can fire one of your shells to
take out that hazard instead of crashing into it.
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Sure,
you'll waste a perfectly good shell... But it's better than
losing time and momentum by being hit. This move can also
save the race for you on the last lap. It takes practice to
be able to hit a moving object with a moving object... But
players who routinely take aim at their opponents with green
shells are sure to have success with this tactic.
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 Kaboom!
As a Spiked Shell makes it's way to the
first place driver, everyone else will be able to see it soaring
overhead. The huge explosion of the Spiked Shell hitting the first
placed driver will even affect other nearby drivers. This situation
can be anticipated, and taken advantage of... As a Spiked Shell
approaches, I drop behind the pack slightly in the left screenshot
because I noticed the lead karts are in a cluster. The explosion
takes out the 1st, 2nd, and 3rd karts, allowing me to cruise right
through and steal 1st place.
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 Bash
the Baddies
The enemy characters scattered throughout
the tracks sure can become annoying... Luckily, you can huck shells
and other items at them to make way for your kart. This even goes
for Piranha Plants, who retreat when a shell hits their pipe, or
if they're hit with a fireball. While invincible, you'll be able
to plow right through any enemies who block the path. One neat little
trick is to kill a Goomba in Mario Circuit - A defeated Goomba will
surrender a mushroom.
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