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Island of
Rejected Toys


Horribly Twisted Gifts... Like Baby's First
Table Saw


Grand Theft OTTO: Springfield

Snake... Wiggum... Homer... They're all here!


Episode 134

Lifeguard Opportunity at Bayview Beach


Rastafarian Homer

Pass the Dutchie on the left side, mon.


Episode 131

Dexter & Marley...
Forever borowing stuff that ain't theirs.


Star Whores

Looks like Han is sleeping solo tonight


Episode 128

Dexter takes a cheap shot at Presidential Candidate Mitt Romney


Episode 127

Mary & Dexter discuss the American flag


Episode 126

Dexter & Marley go shopping for female hygiene products


Episode 124

Marley goes Easter shopping


Bill Gates
Goes to Hell

Dexter's rant about
Windows Vista



TimeSplitters Future Perfect: Arsenal
(Page 1)
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Written by DetErest

As is the case with most first person shooters, Future Perfect has a good selection of guns and ammo to suit your mood. While the automatic weapons are sure to become your weapons of choice, becoming accurate with the basic handguns will turn you into a deadly player. Here's a quick overview of some of the earliest weapons that you'll encounter in this game.

SciFi Handgun

Clip: 16/184
This weapon is a great improvement over the SciFi Handgun from TS2. This one offers more power, which means more dead enemies lying at your feet.


Plasma Autorifle

Clip: 400
Now THIS is a weapon. All 400 bullets stored in a single clip means that you won't have to reload in the middle of a battle. You'll want to fire in brief spurts though, because the gun overheats after firing 47 consecutive rounds. Just ease up on the trigger for a second, then continue blasting. This gun is perfect for mowing down a field of incoming enemies.


SciFi Sniper

Clip: 8/32

One headshot from this high-powered Sniper Rifle often means certain death. It zooms in quite far, and a brilliant orange streak can be seen when you fire this weapon... Just be thankful that the orange streak isn't going through your head.


K-SMG

Clip: 32/168
According to the records that Anya pulls from the database, this weapon isn't on file for the time period where Cortez finds it... But that doesn't stop him from putting it to good use, turning enemies into Swiss cheese. The secondary function is a grenade launcher, which is crucial for destroying the enemy tank in 1924... Unfortunately, you'll only be able to fire these grenades when you find a few of them lying around.


Soviet Rifle

Clip: 30/170
C
ountless shooter games have featured variations of this classic Soviet weapon. There's lots of power in this gun, so it doesn't matter whether you go for headshots or simply fire at a victims body. If you do score headshots, this gun will bring down your foes even quicker.


Machine Gun

Clip: 32/224
It doesn't have a fancy name, but you can't argue with results. Although it doesn't have as much power as the Soviet mentioned above, it's a solid and reliable weapon good when you're confronted by several enemies at once.


Rocket Launcher

Clip: 6/6
Ah, some explosive firepower. It doesn't fire as fast as the automatics, but one well-placed rocket is the beginning of the end for most foes. The firing and reloading sequence of the Rocket Launcher is pretty cool to watch.


Flare Gun

Clip: 1/10
Typically used for signals and warnings, the Flare Gun is also quite effective as a killing weapon. Although you can fire a shot directly at an enemy to kill them, I often find it easier to fire a flare at the ground near the feet of an enemy. You only have one shot before reloading, so make it count.


Tactical 12 Gauge

Clip: 8/32
Maybe it's just my imagination, but the Tactical 12 Gauge in this game doesn't seem to be quite as powerful as it was in TS2... Nonetheless, it's still quite effective at disposing of enemies at close range. If your aim is true, you can go on quite a killing rampage in Multiplayer (Arcade Mode) with this weapon.


Sniper Rifle

Clip: 5/35
A long range rifle with a huge scope that allows you to pick off enemies that are barely visible to the naked eye. Since this rifle has such a tiny clip, you'll want to make your shots count by aiming for an enemy's head.


Kruger 9mm

Clip: 18/52
A basic pistol that doesn't have a whole lot of power. Use it for one-on one situations when you want to conserve ammo. If you can get a pair of these guns, using two of them at once is much more effective.


LX-18

18/42
Another basic pistol that doesn't offer incredible firepower, but it's better than being unarmed. As with the Kruger mentioned above, it's also helpful to have two of these guns to double your damage.

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