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Dragon Roost Cavern
Written by DetErest
You're
faced with a bunch of statue blocks in the first room of the cavern.
Grab the furthest block on the left, and pull it back. Next, move
the middle block to where that left block used to be, to reveal a
doorway. |
The
next room features two enemies armed with sticks. Destroy them both,
and pick up one of the sticks they drop. Light this stick on fire
with a burning torch, and use it to light the other two torches in
the room. A chest will appear with a key, needed to unlock the room's
door. |
You'll
find yourself in a boarded up hallway. The boards are slightly cracked,
so they're easily broken with Link's sword. Behind the boards you'll
discover a big room with a lava pit, and a wooden walkway. You'll
see a locked door, but you can't open it yet since you don't have
a key. Follow the walkway, and drop down where it ends. You'll need
to pull a block out from a wall, and climb up on it to reach the rest
of the walkway. |
When you reach the wooden bridge, take care
of the bats that attack you. Next, find a bomb flower growing out of the
ground, and use it to destroy the big rock at the end of the second bridge.
The
room you enter next has a pit of lava preventing you from reaching
the other side. Grab a nearby jar, and huck it into the lava. It will
melt, and form a temporary stepping stone on the surface of the lava.
When you reach the other side, you can hop across to the treasure
chest, and get the map. Continue on to the next room. |
Continue on, and you'll find yourself back
in that big lava room with the bridge once again. Don't worry, you didn't
take a wrong turn. You'll be blocked by a big rock... There are bomb flowers
growing on the wall beside the rock. Grab a near by jar or small rock,
and toss it at the bomb flowers to make them explode. If your supply of
rocks or jars runs out, just head back out the door, and re-enter the
room. These objects will reset.
Since you now have the key, you'll be able
to unlock the door that you couldn't open before. Head through it, and
you'll find another critter armed with a stick. Destroy him, and light
the stick on fire to burn the boarded up doorway. There's a switch behind
those boards that will open the door with the bars on it.
Now
you'll be outside for some fresh air. Climb up, and be prepared for
an attack by a large bird. You'll see red hot lava gushing out of
the mountain. Approach the ledge, and hold 'A' to lean your back against
the wall. Carefully edge your way towards the lava. It'll temporarily
stop flowing, so use this opportunity to carefully sidestep your way
to the other side. |
Hop onto the next ledge, just hanging on
by your hands. Move across to the other side. Climb up, and grab a bomb
to blow up the big rock to reveal a doorway to get back inside the cavern.
The next room features a pile of blocks.
Pull the bottom ones out to make the top ones fall down. Doing so will
enable you to climb up, and reach a doorway. In the next room, you'll
find the chest with the compass. Grab it, and light a stick on fire. Toss
the stick across the room to the boarded up doorway. There's a chest with
a key behind the door.
Now
it's back outside once again. Jump across the gaps in the stone stairway,
and climb to the top. There's a key hidden in an angry bird's nest.
Kill the bird and steal his key, then head back into the cavern. |
You'll
find yourself in a very dark cave now. Luckily there's a torch, and
some sticks nearby. Light a stick, and head through the narrow passage,
and light the torch at the end to give yourself some light. You'll
be attacked by a swarm of bats, so whip out your sword and slice them
into pieces. Set the boards on fire to reveal a doorway. Behind those
boards, is a door with bars on it. Light the torches there to make
the doorway open. |
There's a big lava room with a wooden bridge
next. Before you cross the bridge, blow up the rock that's sitting on top
of a big jar. This jar is a warp point that can take you back to the beginning
of the level. You don't want to jump inside though - But you can use it
to get BACK to this spot if you're killed and need to start over at the
dungeon's beginning.
Cross the bridge, and enter the door. You'll find yourself locked in a room.
Kill the enemy, and the door remains locked
The trick here, is that
there are other enemies hiding in jars. (How they actually manage to fit
inside one of those things is beyond me
) Break all the jars and destroy
the hidden baddies. One jar is on top of a shelf, so you'll need to roll
into the wall to knock it down. In this room, if you find a stick and set
the unlit torch on fire, a chest will appear containing a treasure map.
Finding and destroying all the enemies will unlock the door.
The
next room is filled with lava. There's an armored creature guarding
a small platform. Grab a nearby jar, and lock on to the enemy. Toss
the jar at him to stun him, then quickly grab another jar, and hop
onto the platform. Throw the jar onto the rising, gushing lava. It'll
create a solid platform that you can use to ride upwards like an elevator. |
In the next room, you'll find the door to the
dungeon's boss. Don't get excited yet though
You still need to get
the key to the door, AND an item that'll let you get to get to the final
door. Grab some bomb flowers, and blow up the rocks to find another warp
jar, and a door that leads outside.
Head
outdoors, and RUN up the staircase. You'll want to be quick, because
soon after you step onto the stairs, they'll start to break right
underneath your feet. You're now close to the top of the mountain.
Enter the area, and the door locks behind you. |
The
little bird girl Medli is here, behind bars. You'll be attacked by
her captors, so pull out your sword and stun them with your skills.
After you cut them down to size, another enemy will be dropped from
the sky. After all the baddies have been eliminated, the door to Medli's
jail cell will be unlocked. |
Medli
will now give Link the Grappling Hook. Use the Grappling Hook, and
follow Medli's instructions to swing your way around the mountain.
You'll find yourself back to the door that leads inside the cave.
Don't head in though. Instead, look around the mountain for a grapple
point, and swing your way though a series of these points until you
find a higher entrance to the Cavern. |
Head across the bridge, and kill the enemies
to make a treasure chest appear down below the bridge. To get down there,
you need to cut the ropes on the bridge and fall down. Don't worry, there's
a safe strip of stone for you to land on directly under the bridge, so you
won't end up in the lava.
Head
out the door that's across the room from the treasure chest. You'll
find a big, flat, circular platform hanging by three ropes. All three
ropes need to be cut at the same time, otherwise the platform will
tip and you'll fall into the lava. There's a red and white 'bullseye'
in the middle of the platform. Stand safely away from the ropes, and
charge your sword spin with 'B'. While still holding 'B', move onto
the center of the bullseye, and let go. This way, all the ropes will
be cut with a single swipe. |
You
can now ride this platform up and down, on a stream of gushing lava
just like an elevator. Let it fall, and hop to the nearby room at
the bottom. Jump across the hanging platforms, and up the ladder.
You'll reach an area with a barred door, where it seems as if there's
no way to continue
But there's a hook hanging from the cavern
ceiling. This hook is actually a switch that will remove those bars.
Use the Grappling Hook to swing out on it, and jump back to the door
that you've now opened. |
The next room seems to be a dead end
You
swing out with the grappling hook, only to find a ledge that goes nowhere.
You need to swing out, and hold 'R' to stop swinging. Change the direction
that Link is facing (use the C-stick to help move the camera and adjust
your aim), and start swinging again until you build up enough of a power
swing to jump to the other area.
You'll
find another series of hanging platforms, another grapple point, and
finally a door. The door contains a big chest with the boss key inside
But it's guarded with a ring of fire. Link can't hold down the fire
switch AND open the chest at the same time
So he has to get
some help from an enemy
The enemy in this room is a scorpion
like creature with pinchers. When it's ready to attack, it will spreads
its pinchers, leaving its head vulnerable. This is the time to strike.
When you hit it in this weak spot, it will retreat to its shell. You
can then pick it up, and set it on the switch beside the chest to
stop the fire. He won't stay inside his shell for too long though,
so don't take your sweet time. Grab the boss key from the chest, and
head out of the room. |
Head back to where you came from
Through the hanging platforms, and
grapple points, until you reach that round platform elevator. Ride it up,
and head through the nearby door. You'll find yourself in the room with
the empty treasure chest. Right beside the chest, is a gushing flow of lava.
Throw a vase onto it, and ride up to the top.
Head
out the door at the top of the bridge, and you'll be back outside
again. Use the Grappling Hook to snag the grapple points to your right,
and make your way around the mountain, until you reach the door. You're
near the boss room once again
But this time, you have the key,
AND the weapon to defeat him with. There are jars outside the boss'
room, with fairies inside. Heal yourself, and capture a fairy inside
a bottle if you like. It's now time for the showdown against a big
angry monster
Hutz tells you how to defeat him in the Boss Strategies
page. |
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